Sleepy Ridge: The Town Built Out of Gravestones

Today we visit the town of Sleepy Ridge which was built out of the stones from a forgotten cemetery.


Although the town of Sleepy Ridge lays less than half a day’s travel from a major trade road, the citizens keep to themselves and the only visitors are those seeking the town’s famous mediums. In fact, houses in Sleepy Ridge all have walled gardens topped with broken glass and the few shops operate on a written-order basis only. A catalogue hangs on a string outside each store along with paper and writing implements for customers to write down their order. Once finished, they place the order through a slot in the wall and within the hour, the order is ready for pick up. However, there is one form of socialization accepted in Sleepy Ridge: the Smokers’ Lounges. Inside these cloudy rooms the mediums of the town set up shop. They’ll see anyone for a price.

Box Texts:

Paved streets march between the walled gardens of the residential houses and an eerie quiet lays heavy in the air. Broken glass stuck in the walls’ mortar glints in the moonlight. The corpses of cigarette clog the streets’ gutters and their stink mixes with the city’s general perfume of  urine and mildew. The snap of someone lighting a match breaks the silence and the bright flash of light  momentarily illuminates a doorway where several figures stand. A pair of gloved fingers lifts the flame to a cigarette squeezed between two painted lips which take a heavy pull and then exhale spirals of smoke. After a moment, the smokers retreats into a doorway.

Observant PCs may also notice the following about the City:

  Yellow, white, black, red, and pink rocks of all types and shapes form each building. Faintly engraved in most stones are a name and two dates. In particular, your eye catches a  pair of sculptures placed in a wall, one a tree the other two dancing skeletons. Each has their requisite name and dates chiseled into them.

Ideas for Adventure Hooks:

  1. The spirits have begun to control the current citizens, forcing them to act out their will.
  2. The people have begun to relive the lives of the departed, many of whom were criminals.
  3. The PCs require the assistance of a medium, who demands a steep payment – up front.
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