Flikers

Another Dungeon World Monster this week. This is my first try at the “statless” monster – one that relies entirely on its special moves instead of its stats. This creature acts like a virus, harmless when outside the body, devastating when within.


Tulippe smiled at Garyver stretched out on the picnic blanket. He smiled back and told her how beautiful she looked with the sun shining off her hair. Tulippe blushed and told him he wasn’t so bad himself. The afternoon whittled away with the sweethearts eating their paper-wrapped food, talking of small things, and exchanging kisses. With the sun still bright in the sky, Garyver asked Tullippe if she had remembered to bring that dandelion wine with her. She answered by running to the stream and pulling out a glistening bottle of blonde liquid. Garyver looked just as the glass winked in the light. A stinging pain struck through his eyes and down to his feet, but then was gone. He finished the rest of the picnic, but it felt weird. The colors slightly off, the sounds slightly the wrong pitch.

As the days went by, he began experiencing more odd things. He’d feel bugs crawling over him, but no one else could see them. He’d hear people whispering about him, but when he turned to confront them, there was no one there. Despite the summer heat, he’d sometimes feel so cold, he’d cover himself in wool blankets and heavy furs. One day, the light got so bright all he could see was whiteness. He curled up in a ball and lost sense of time. He came to again at night in his bedroom. Tulippe was sleeping in a chair near his bed and a full moon shone through the window. He reached over and shook her shoulder to wake her. She opened her eyes and began to say something when she looked into his eyes. Her face froze for a second, her mouth hanging open, and then she shook her head as if trying to fix her vision.

Flikers appear as the shimmer of the sun on waters, as the sparkle on snow on a bright day, as the glitter cast by a young woman’s sequin dress, and anywhere else light twinkles. Usually they pass through the air harmlessly. But when infused with light, they gain the temporary ability to enter the eyes of anyone looking directly at them.  Once inside the body, they disrupt the host’s senses, slowly driving them insane. The afflicted have run off cliffs, clawed out their own eyes, and dumped boiling water over their head. Only extreme measures or luck will save them. Administering a cure can be dangerous, as the Flikers often appear as the glint in their victims’ eyes and thus spread to another.

Instinct: To infect and spread

Poisonous, Minuscule, Infectious

No HP, Armor or Damage Die. See special moves.

Special Moves:

  • Get inside you and confuse your senses
  • Slowly make you go insane
  • Spread to someone else
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