Downtime Activities: Mage Guild Ranks

Today is my third (and final) post in the Mage Guild Downtime Activities series, although not my last for downtime activities in general.  These are two tables, one which shows the different ranks and privileges of the Mage’s Guild (and how to advance), and a second table for random outcomes for a mage participating in research when not on adventures.

If you are unfamiliar with renown as a downtime activity, it can be found in Xanathar’s Guide to Everything. 

Links to Previous Mage Guild Downtime Activities:

Downtime Activities: Mage Guild Allies

Downtime Activities: Mage Guild Rivals

Rank Advancement Table

Rank Renown + Prereq Privileges (each level includes all privileges of the lower ranks)
Member 1 + 50 gold + Able to cast 1st level spells Access to common areas of the Mage Guild’s tower, including the Members’ Lounge, coffee shop, and common library (all 1st level spells available for copying). Materials to copy 4 spells for free each month.
Senior 3 + 500 gold + Able to cast 3rd spells Access to Senior Members’ Lounge and West wing of the library (up to level 3rd level spells available for copying), wizard gaming hall
Raven 10 + 3,000 gold + vote of confidence Access to the Raven Lounge, the floating gardens, vote for those seeking raven level. Access to East wing of library (10% chance library has any spell between levels 4-5, and 10% chance any book on non-magical subject of Material Plane is available).
Owl 25 + 6,000 gold + vote Access to the Owl Lounge, restaurant, vote for approval of those seeking raven and owl level. Access to upper level of library (10% chance library has any spell between levels 6-7, 10% chance any book on a magical subject of the Material Plane is available)
Eagle 50 + 10,000 gold + vote Acces to Eagle pocket dimension, Eagle’s spa, vote in making rules, vote in advancement of members for all levels. Access to Forbidden wing of library (5% chance every month that any specific Tome is available, 25% chance any book on another plane is available, 1% chance library holds any spell levels 8-9).

Research Table

Importance of Research (player’s choice)→

Outcome (d100) ↓

Minor Moderate (Senior and up) Great (Raven and up)
You fail (1-5) You discovery nothing and make no money You make a mistake with minor repercussions (DM’s choice. Examples: lose 1 renown, make a minor enemey, destroy something replaceable, summon a low-level monster) You madea  BIG mistake with repercussions (DM’s choice. Examples, lose 3 renown, make a great enemy, destroy something priceless, open a portal)
You make a little progress (6-35) A patron or collegeu notices your efforts, and gives you a ‘grant’ of 10 gold. Your efforts are rewarded with a 40 gold grant Your efforts are rewarded with a gold 70 gold grant.
You did great  (36-85) You make great progress, but not enough to publish. You receive a grant of 20 gold to continue to your work. Your efforts are rewared with a 80 gold grant. Your efforts are rewarded with a 140 gold grant.
You make a great contribution (86 – 95) You learn something and get to hold a lecture for fellow mages. 25 gold You learn something and gain advantage an intelligence check (player’s choice).  You may hold a lecture for fellow mages. 100 gold. You learn something interesting, and you gain a +1 to a specific skill or knowledge (example: +1 to history). You may become a lecturer on the subject. 180 gold.
You have found The Answer (96-100) You learn something and your work is added to the library’s  permanent collection. Collect 35 gold. You make a discovery with noteable benefits. You may add it to the library’s permanent collection. 140 gold. Examples of rewards: Gain 1 renown, learn a new spell, make a new friend. You make a major breakthrough in your studies. Other Mages may recognize you forever more (if you tell them). 250 gold Examples of rewards: Gain 3 renown, invent a new spell, permanently memorize a known spell, create an artifact.
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Downtime Activities: Mage Guild Allies

This is the second in my series of Downtime Activities. Today I feature allies for a Mage Guild. Check out suggested Mage Guild rivals here

  • The janitor Jon Greenlake (commoner/m/human/55 years old/unranked). Jon has been the mage guild’s janitor for 10 years, a position given to him by the head mage after Jon lost his left arm and right-hand fingers in an accident that may have been the result of poorly packed shipment of alchemy fire headed to the guild. Jon may take a an interest in a character who is kind to him.

Assets: Keys to every single room, including any sort of ‘forbidden’ areas.  Not only can he offer access to any part of the guild to a friend, he can also retrieve items. In addition, he has overheard a fair share of gossip and ‘secret’ meetings during his cleaning duties.

  • Erwel Fenwick (cult leader, but with any good alliance (change the spells as you see fit)/f/half-elf/70 years old/Owl). Erwel mainly hangs out in the Owl Restaurant scarfing down oysters while flipping through library books. However, she also loves tea and cookies and can be found in the coffee shop in the morning and mid-afternoons. She doesn’t enjoy traveling herself, but loves to hear adventuring stories.

Assets: As an Owl, Erwel can help her friends move up the rungs quickly. She often will ask younger guild members to help with her research by verifying information she reads in her books, or provide her with the ingredients for spells. She is on good terms with Gweneth Fireiron, and can use her influence to soften any animosity Gweneth may hold against a fellow guild member.

Downtime Activities: Mage Guild Rivals

This is the start of a new series of posts I plan to do which focus on downtime activities. First up is suggested rivals for a Mage Guild:

  • The head librarian Gweneth Fireiron (archmage/f/dwarf/300 years old/eagle) has been head librarian for the past 150 years, and part of the Mage’s Guild for the past 250 years, and doesn’t like new mages who think they can rise through the ranks quickly. It took her 75 years to reach eagle status, so she doesn’t see why anyone else has to be in such a rush.
    • Goal: To keep things the way they have always been.
    • Assets: As a voting Eagle and head librarian, Fireiron has great influence on who gets promoted to higher levels and who has access to the library (yes, a member’s rank entitles them to access, but sometimes certain areas might need cleaning or Gweneth might be out to lunch).
    • Actions: Fireiron doesn’t have any kind of master plan, but she will oppose any PC who tries to rise too quickly and will need persuading to vote for them. If the PC annoys her, she may limit their access to the library or get other mages to vote against them.
  • Gavin Frostfields (acolyte/m/human/17 years old/member) joined the Guild a few months ago as its youngest ever member. He’s always been good at everything he’s done, so he doesn’t know what it’s like to fail. He instantly resents anyone who criticizes him or gets in his way. If it weren’t for the fact he’s so good at magic, he would probably be kicked out. He’s determined to make it to Eagle in record time, and resents anyone who ‘shows him up.’
    • Goal: To be the darling of the Guild
    • Assets: Although only a Member, his grandfather, Harold Frostfields, owns a very profitable liquor wholesaler and is sponsoring him. His grandfather has also bought a small Inn in town, The Lonely Pelican, which he lets Gavin ‘run’ (in reality, Harold’s employee runs it). The Inn is very popular and well-run, making Gavin very popular.
    • Actions: If Gavin thinks someone is getting more attention than him, he will try to sabotage them. Perhaps by buying off people who would otherwise help that person or sending bandits to make things difficult for the rival.